What do we really know about Nintendo DS?
We all know that Nintendo DS is not new in our generation. Because there are many gadgets, likes Sony’s-PSP, Android Phones, Apple’s-iPhone and etc. On November 13, 2003, Nintendo announced that they would be releasing a new game product in 2004. The company didn't provide many details, but stated it would not succeed the Game Boy Advance or GameCube. On January 20, 2004, the console was announced under the codename ""Nintendo DS"". Nintendo only released a few details at that time, saying that the console would have two separate, 3-inch TFT LCD display panels, separate processors, and up to 1 gigabit of semiconductor memory.
In March 2004, the codename was changed to ""Nitro"" and a document containing most of the console's technical specifications was leaked. In May 2004, the codename was changed back to ""Nintendo DS"" and the console was shown in prototype form at the Electronic Entertainment Expo (E3). All the features of the console were revealed by Nintendo at E3. On July 28, 2004, Nintendo revealed a new design, one that was described as ""sleeker and more elegant"" than the one shown at E3. Also, the codename ""Nintendo DS"" became the official name of the console that day.
The success of the DS paved the way for its successor, the Nintendo DS, a handheld gaming console with a similar dual-screen setup. It can display images on the top screen in a three dimensional look. What happens when one of the world’s largest electronics companies makes a move to edge its competition out of the top spot in the portable gaming industry? If Nintendo DS and Sony have made it clear that it wants to crush with its new PlayStation Portable. Nintendo latest innovation is not a bigger, faster processor and latest foray into the handheld market, a market it practically owns thanks to the legendary Game Boy. Sure, the PSP is great at playing PSP games. But with the Nintendo DS took a lesson from Sony's PS2 and made their portable compatible with Game Boy Advance titles (GBA). Is it a huge deal? maybe not. But one thing's for sure, backwards compatibility never hurt a console's sales, especially when it supported such a large library.
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